
Synopsis: The Villager of Level 999
Within this world, there exists a system of hierarchical levels. Most individuals fall within level 1 to 5, aside from those whose livelihoods depend on the act of vanquishing monsters. However, not everyone possesses the ability to embark on such missions; one's appointed role by a divine power heavily influences their capability to do so. Eight selectable roles are available: Warrior, Fighter, Cleric, Magician, Rogue, Merchant, Hunter, and Sorcerer. Exceptional, blessed individuals are categorized into three distinct groups: Royalty, Heroes, and Sages. For the vast majority of individuals, extraordinary powers or gifts are non-existent, leading to a life of farming or operating shops. Surprisingly, it is the smallest and weakest role, that of the villagers, that are responsible for the growth and expansion of towns. Hunting monsters is a dangerous, often fatal task that villagers generally avoid. However, a two-year-old child with the humble title of villager stumbles upon a startling realization: the defeat of a monster earns tremendous wealth.
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